Causes "rubber-banding" (where your character snaps back to a previous position), lag spikes, and missed shots.
Imagine you are catching a bus that is supposed to arrive every 10 minutes. If the buses arrive exactly 10 minutes apart, your "jitter" is zero. If one arrives in 5 minutes and the next takes 15 minutes, you have high jitter. Even if the average wait time is still 10 minutes, the experience is unpredictable and frustrating. Why Jitter Matters for Your Connection speed test with jitter
Internet speed tests typically report three metrics: Causes "rubber-banding" (where your character snaps back to