Vvvv Gamma |work| [2026]

| VVVV 3.x | Gamma equivalent | |----------|------------------| | IOBox (Number) | IOBox (Value) | | Spread (implicit) | spread<T> explicit | | Renderer (DX9) | Renderer (Direct3D 11) | | Quad (DX9) | Quad + Texture | | Animation (Timeline) | Timer → Lerp | | DX9.Texture | Texture2D | | Framedelay (global) | FrameDelay node | | BinSize | Count + Slice | | No generic nodes | Dynamic nodes ( GenericPin ) |

// Zip two spreads Zip (a,b) -> ((1,100),(2,200),(3,300)) vvvv gamma

Under the hood of vvvv gamma lies (Visual Language). While it looks similar to the nodes of the past, it is fundamentally different. | VVVV 3