Vray 5.1.3
The 'Particle Mode' in the Volumetric Shader was replaced with a single-sample probabilistic shade, improving performance and accuracy for volumetric effects like smoke and fire.
Channel sorting in the LightMix UI became alphabetical, and a fix was implemented so that LightMix values no longer reset unexpectedly during adjustments. vray 5.1.3
V-Ray 5.1.3 addressed these quietly but effectively. It was the hotfix that: The 'Particle Mode' in the Volumetric Shader was
What does using 5.1.3 actually feel like? It feels finished . You have access to the crown jewels of the V-Ray 5 generation: It was the hotfix that: What does using 5
The VFB evolved into a mini-compositing suite, allowing for mask layers like Cryptomatte to isolate objects for color correction or post-processing without re-rendering. Key Improvements in V-Ray 5.1.3
This update enabled users to add multiple dome lights to a single scene, allowing for different lighting scenarios (e.g., day vs. night) in a single render via the LightMix tool .