Midi2lua

If you are building a Dance Dance Revolution or Guitar Hero clone in Roblox (Luau) or Love2D, timing is everything. midi2lua allows your level designers to compose in FL Studio or Ableton, then drop the exported file into your game’s asset pipeline.

Reads the MIDI file's binary data (NoteOn, NoteOff, Velocity, and Delta-Time events).

Instead of hardcoding noteOn(60, 100) a thousand times, you feed your MIDI file into midi2lua , and it outputs a table like this: midi2lua

If you’ve ever ventured into the world of creative coding or game development, you’ve likely faced the "Audio Problem." You have a stunning visual simulation or a retro-style game, but the audio feels disconnected. You’re stuck choosing between hiring a composer, buying stock assets, or learning a complex Digital Audio Workstation (DAW) like Ableton or FL Studio.

Note: Due to the complexities of Variable Length Quantities (VLQs) in MIDI, using a pre-built library is recommended over rolling your own parser. If you are building a Dance Dance Revolution

Lua is the darling of the game development world. It’s lightweight, fast to learn, and powers engines like , Roblox , Defold , and Solar2D .

It identifies the rest intervals between notes and the specific "keypress" associated with each MIDI event. Instead of hardcoding noteOn(60, 100) a thousand times,

If you are using LÖVE (Love2D) , libraries like love-midi or generic Lua MIDI parsers can load .mid files at runtime. This is great for dynamic music.

MIDI (Musical Instrument Digital Interface) is the universal language of digital music. It doesn’t contain audio; it contains data . It knows when a key was pressed, how hard, and how long it was held.