Where To Extract Directx June 2010 Sdk =link=

If you are running DXSDK_Jun10.exe simply to install the libraries onto your computer so Visual Studio can find them:

First, get the official from Microsoft’s site (still available via their download center or archived links). File size: ~500–600 MB.

It will warn about conflicting with Windows 8.x/10 SDKs. Ignore if you only need legacy d3dx9.h , D3DX10.h , D3DX11.h , XInput.h , XAudio2.h .

⚠️ The extracted folder can be deleted after successful installation , but many developers keep it for reference (samples, docs, legacy tools). where to extract directx june 2010 sdk

The June 2010 SDK is with newer Windows SDKs if you install all components.

If you want to keep the raw SDK files without "installing" them (perhaps to copy specific .lib or .h files manually, or to keep a backup):

The archive contains over 150 .cab (cabinet) files and various setup utilities. If you do not specify a unique folder, these files will be scattered across your current directory. If you are running DXSDK_Jun10

When deciding where to extract the installation files (the executable installer), the location matters for different reasons depending on your workflow.

Create a new folder specifically for this purpose, such as C:\DirectX_Temp or C:\DX2010 .

Microsoft recommends for modern development: for new projects. Instead: Ignore if you only need legacy d3dx9

: After the installation finishes successfully, you can safely delete the temporary "DirectX_Extract" folder and all the files inside it. Why Is Extraction Necessary?

Once the actual setup is complete, you can safely delete this extraction folder and the original .exe you downloaded to reclaim disk space. Extraction and Installation Process