: When used with the uncompressed flag (e.g., /iazip --uncompressed --apply-to none ), it generates the files for inspection without forcing players to download the new pack immediately.
In the config.yml , you can configure ItemsAdder to automatically upload the generated zip to a service.
: Place your textures and models in plugins/ItemsAdder/contents/ . Execute : Run /iazip in-game or from the console. Hosting Updates : itemsadder /iazip command
You need to configure the storage section in config.yml if you want automatic uploading to services like Dropbox or GitHub. Otherwise, just use /iazip and manually host the file.
Manually specify custom_model_data. ... If you previously created this item and already used /iazip command and now you change the... ItemsAdder Wiki ✨ItemsAdder - Recent Updates - Polymart - fixed blocks broken at certain distances do not disappear https://github.com/PluginBugs/Issues-ItemsAdder/issues/1692. 3.1.3 May... Polymart Merge Resourcepacks - ItemsAdder Wiki Jul 11, 2025 — : When used with the uncompressed flag (e
It triggers an internal /iareload to refresh all .yml configuration files.
There are generally no arguments required for the standard command. It is a toggle execution: run it once to generate, run it again (or wait for completion) to finish. Execute : Run /iazip in-game or from the console
If you change the texture of a sword from red to blue and only run /ia reload , the item will still look red in-game because the server is still distributing the old resource pack. You must run /iazip to bake the new image into the pack.
The /iazip command is the core administrative tool in used to compile and update your server's custom resource pack after making changes to item configurations, textures, or models. Command Overview Command : /iazip Permission : ia.admin.iazip Primary Function : It triggers a two-step process:
You must run /iazip every time you make changes to:
If you do not use the auto-upload feature: