Maya Pulldownit
As of January 2026, Thinkinetic released Pulldownit 6.5 for Maya, offering improved non-destructive workflows and better integration into modern VFX pipelines. 1. Non-Destructive Workflow
// Select your high-res wall mesh first string $wall = `ls -sl`; maya pulldownit
Would you like a full or a specific destruction setup (e.g., a crumbling pillar, a car crash)? As of January 2026, Thinkinetic released Pulldownit 6
If you're referring to using or troubleshooting the PulldownIt plugin in Maya, here are some general steps or information that might be helpful: If you're referring to using or troubleshooting the
The cornerstone of PDI 6.5 is its . Artists can now modify the original geometry or update the shatter pattern after the dynamics simulation has been computed, allowing for faster iterations. This means you can change your mind on the "look" of the fracture without re-doing the entire setup. 2. Support for Referenced Objects