#include <CubismFramework.hpp> #include <CubismModel.hpp> Csm::Rendering::CubismRenderer_OpenGL::Initialize(); CubismFramework::Initialize(allocator); CubismModel* model = CubismModel::Create(cmo3_bytes); while (running) model->Update(); // apply parameters renderer->DrawModel(); // OpenGL draw calls
Using CMake + GLFW + OpenGL:
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