On Polyend hardware: hold FX + turn knob – record automation into the step. In Renoise: use Zxx or Yxx commands for per-step madness.
If you’re on or use a MIDI controller with Renoise:
Whether you’re on a , a Polyend Play , or any polyphonic tracker (Renoise, OpenMPT, SunVox), “poly track” usually means one thing: multiple independent melodic/percussive lanes that play together without stepping on each other. Custom tracks? That’s where the magic happens.
Don’t just use factory kits.
Playing custom tracks offers a different feel compared to the official campaign.
So a = one track lane that can play more than one note simultaneously. Old trackers were strictly mono-per-track. Modern poly trackers let you stack notes in a single cell, or route multiple tracks to one instrument.
The creativity on display is staggering. Some users have recreated tracks from Mario Kart , Gran Turismo , and even intricate layouts from TrackMania within Poly Track’s low-poly constraints.
To play someone else’s creation, go to the "Custom Tracks" tab in the game and paste their exported level code into the import field. Pro Tips for Track Building
If you’ve stumbled across the phrase you’re probably staring at a tracker-style sequencer and wondering: How do I make this grid sound like me?
Export as .ptp (Polyend) or .xrns (Renoise) – your custom track is now a template.
| Track | Type | Custom trick | |-------|------|----------------| | 1 | Kick (mono) | Step 1, 9, 17, 25 – but with volume ramp (down-up) | | 2 | Snare + clap poly | Clap hits 2 steps before snare, random velocity | | 3 | Bass (polyphonic) | Two notes per step: root + 5th. Slide every 4th step | | 4 | Granular pad (chords) | 3-note chord, sample grain position modulated by LFO |
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