Eternity Libvpx

typedef struct unsigned int eternity_mode; // 0=off, 1=perpetual stream unsigned int max_total_frames; // 0 = unlimited unsigned int rate_recalc_interval; // frames between rate re-calibration int enable_watchdog; // self-healing thread int reference_decay_factor; // 0-100, how aggressively old frames are pruned vpx_eternity_ext_cfg;

If you are building libvpx from source, you might see flags related to specific hardware targets. The separation of the Eternity code path allows developers to: eternity libvpx

Usage example:

: It is a staple in various environments, from specialized Linux distributions listed on DistroWatch to Android development projects using aTalk . Performance vs. Competition typedef struct unsigned int eternity_mode

If you’ve been digging through the source code of or analyzing VP8/VP9 hardware implementations, you may have stumbled across references to "Eternity." 1=perpetual stream unsigned int max_total_frames