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The town was founded by five individuals, each with a unique ability or role that contributed to the survival and prosperity of Wolvesville. These founding roles were:
Which roles do you find the hardest to play? I can give you , explain how to fake claim as a Wolf , or break down the best combinations for custom games .
: If you are an information role like the Seer, don't reveal yourself too early. Wait until you have enough "scanned" players to make a convincing case. wolvesville roles
In Wolvesville, no two games are ever the same. A Villager might be hiding a dark secret as the Cursed, or a loud accuser might be the Fool leading the village astray. Whether you wield the scalpel of the Doctor or the claws of the Wolf, remember: trust no one, and watch the shadows.
Here’s a concise, ready-to-use for the most common Wolvesville roles, organized by faction. You can copy these directly for role lists, guides, or in-game reference. The town was founded by five individuals, each
: Their vote counts for two during the daily lynching, making them a powerful tie-breaker.
: A villager with two silver bullets. They can publicly shoot players during the day, but if they hit a fellow villager, they may lose their reputation or their life depending on the game mode. : If you are an information role like
: A defensive powerhouse. They choose one player to protect every night; if that player is attacked, the Bodyguard saves them.
: If the Junior Werewolf is killed, they can choose one player to take down with them.