NVIDIA's built-in limiter ( Frame Rate Limiter V3 ) has lower latency than RTSS (RivaTuner Statistics Server).
If you change 20 settings and the game crashes, you won't know which one broke it.
| Game | Setting | Value | Why | | :--- | :--- | :--- | :--- | | | Texture filtering - Negative LOD bias | Clamp | Fixes shimmering trees. | | Cyberpunk 2077 | ReBar - Feature | Enabled | Boosts FPS by 10-20% on RTX 30/40. | | Elden Ring | Frame Rate Limiter V3 | 60 | Unlocks framerate? No, but it stabilizes the 60f cap. | | Microsoft Flight Simulator | Multi-display/mixed-GPU acceleration | Single display performance mode | Fixes VR stutter. | | Any Unreal Engine 4 game | Antialiasing - Transparency Supersampling | 4x Sparse Grid Supersampling | Cleans up UE4's notoriously bad shimmering. | nvidia profile inspector
Join the NVIDIA Profile Inspector subreddit or the Guru3D forums. Users regularly discover new "magic bits" for new game releases. Never stop experimenting, but always keep a backup of your working profiles.
Note: SLI is dying. For RTX 30/40 series, only specific games work. NVIDIA's built-in limiter ( Frame Rate Limiter V3
(NPI) is a third-party, open-source graphical user interface (GUI) that exposes every single hidden setting stored inside NVIDIA's driver database.
Switch to "Prefer Maximum Performance" to prevent your GPU from downclocking during gameplay, which helps eliminate micro-stutter. Best Practices and Safety | | Cyberpunk 2077 | ReBar - Feature
: Adjusting settings in NPI can help manage power consumption, which is particularly useful for laptop users.