Baldi Dev Api Jun 2026

print(f"Level created with ID: level_id")

builder.Finalize();

In your mod’s main class:

Understanding the Baldi’s Basics Plus Dev API: A Guide for Modders baldi dev api

;

import requests

Events.OnWrongAnswer += () => if (IsPlayerInDetention()) print(f"Level created with ID: level_id") builder

private void StartDetention()

: Ensures that multiple mods adding new NPCs or items don't conflict with each other by managing enums dynamically.

Use the API’s GameTimer to force escape after 60 seconds: import requests Events.OnWrongAnswer += () =&gt

Create a new scene (or procedural map) using the API’s LevelBuilder :

response = requests.post(url, json=level_data) level_id = response.json()["id"]