Unicycle Hero Github [updated] Page

// ----- GAME STATE ----- let score = 0; let combo = 0; let balance = 100; // 0 = fail, 100 = perfect let gameActive = true; let frame = 0; // animation frame counter let lastTimestamp = 0;

button:active transform: translateY(2px); box-shadow: 0 1px 0 #a05e15; unicycle hero github

// ----- BALANCE MECHANICS (called each frame)----- function updateBalance(keysPressed) if (!gameActive) return; // ----- GAME STATE ----- let score =

@media (max-width: 700px) .game-container padding: 0.8rem; .score-box, .combo-box font-size: 1rem; padding: 0.3rem 0.8rem; .balance-box font-size: 0.9rem; let combo = 0