Dlps | Game Best
The DLPS Game framework offers a novel approach to enhancing cybersecurity awareness through gamification. The results of the pilot study demonstrate the effectiveness of the DLPS Game in improving cybersecurity knowledge and attitudes. Future research directions include expanding the game to cover more advanced cybersecurity topics and evaluating its effectiveness in real-world settings.
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[2] Parsons, K., & O'Leary, T. (2019). Using games to improve cybersecurity awareness: A field study. Journal of Management Information Systems, 36(2), 349-368. The DLPS Game framework offers a novel approach
In recent years, a specific sub-genre of puzzle-platformers has emerged, colloquially referred to as "DLP" or "Shadow Play" games. While "DLP" traditionally refers to Digital Light Processing (a projection technology), in the context of game design, it refers to a unique mechanic where light and shadow are not merely aesthetic choices but core gameplay elements. This paper explores the mechanics, technological implementation, and psychological impact of games utilizing dynamic shadow manipulation, using titles like Contrast and We Happy Few as primary examples. The Last of Us Part II: This action-adventure
While primarily a survival game, We Happy Few utilizes DLP concepts in its "Downer" segments. Players must avoid detection by sticking to shadows.
Beyond the Shadow: The Mechanics, Design, and Psychology of De-Light Projection Games
The DLPS Game framework consists of four primary components: