Candy Crush Extension -
GitHub search: match-3 game javascript or candy crush clone → Look for grid swapping, cascade logic, special candy generation.
const canvas = document.querySelector('canvas');
boardState = tempBoard; return boardState;
"manifest_version": 3, "name": "Candy Crush Solver", "version": "1.0", "description": "Calculates optimal moves for Candy Crush.", "permissions": ["activeTab", "scripting"], "action": "default_popup": "popup.html", "default_icon": "images/icon.png" , "content_scripts": [ candy crush extension
: Aesthetic extensions for Firefox and Chrome that apply vibrant, candy-themed graphics to the browser's interface. Gameplay Features & Benefits
// Calculate screen coordinates const x1 = coords.startX + (move.c1 * coords.cellWidth) + (coords.cellWidth / 2); const y1 = coords.startY + (move.r1 * coords.cellHeight) + (coords.cellHeight / 2); const x2 = coords.startX + (move.c2 * coords.cellWidth) + (coords.cellWidth / 2); const y2 = coords.startY + (move.r2 * coords.cellHeight) + (coords.cellHeight / 2);
: A popular Chrome Web Store extension that creates a small, accessible window for playing the game while browsing. GitHub search: match-3 game javascript or candy crush
// 2. Mouse Move (Drag) canvas.dispatchEvent(new MouseEvent('mousemove', bubbles: true, clientX: x2, clientY: y2 ));
// 2. Analyze const board = analyzeBoard();
If the game engine renders images from a different domain without explicit permission, getImageData will throw a security error. You cannot use getImageData on that specific canvas. Instead, use the Chrome Extension API chrome.tabs.captureVisibleTab to take a screenshot of the whole tab, draw that screenshot to an invisible canvas in your extension, and analyze that. You cannot use getImageData on that specific canvas
A is a specialized browser add-on—most commonly for Google Chrome or Firefox —that allows users to play Candy Crush Saga directly within their web browser or provides gameplay enhancements like unlimited lives and score tracking. Essential Candy Crush Extensions
function performMove(move) if (!move) return;