3d Driving Simulator On Google Maps

// Get map center's world point and scale const center = map.getCenter(); const centerPoint = projection.fromLatLngToPoint(center); const zoom = map.getZoom(); const scale = Math.pow(2, zoom);

// Keyboard handlers function handleKeyDown(e) switch(e.key) case 'ArrowUp': movingForward = true; e.preventDefault(); break; case 'ArrowDown': movingBackward = true; e.preventDefault(); break; case 'ArrowLeft': turningLeft = true; e.preventDefault(); break; case 'ArrowRight': turningRight = true; e.preventDefault(); break; case 'r': case 'R': resetCar(); e.preventDefault(); break;

Most people use Google Maps for navigation, seeing the world from a top-down 2D view. However, Google has spent years scanning the globe using planes and satellites to create . 3d driving simulator on google maps

// ----- CONFIGURATION ----- const INITIAL_LAT = 37.7749; // San Francisco (change to your city) const INITIAL_LNG = -122.4194; const CAR_SPEED = 0.00008; // Speed factor (lat/lng per frame) const TURN_SPEED = 0.03; // radians per frame

function resetCar() mapCenter = lat: INITIAL_LAT, lng: INITIAL_LNG ; carRotation = 0; map.panTo(new google.maps.LatLng(INITIAL_LAT, INITIAL_LNG)); // Get map center's world point and scale const center = map

// Roof (black) const roofGeo = new THREE.BoxGeometry(0.6, 0.25, 0.9); const roofMat = new THREE.MeshStandardMaterial( color: 0x111111, roughness: 0.2 ); const roof = new THREE.Mesh(roofGeo, roofMat); roof.position.y = 0.35; group.add(roof);

// Event listeners window.addEventListener('keydown', handleKeyDown); window.addEventListener('keyup', handleKeyUp); Use the search bar to teleport to any city

const projection = map.getProjection(); if (!projection) return;

);

This is the closest thing to a "game" structure.

Use the search bar to teleport to any city.