A container-based approach to boot a full Android system on regular GNU/Linux systems running Wayland based desktop environments.
L.A. Noire is an open-world detective game developed by Team Bondi and published by Rockstar Games. The game was initially released in 2011 for PlayStation 3 and Xbox 360, and later for Microsoft Windows.
The game is set in 1940s Los Angeles and follows the story of Detective Cole Phelps, a former Marine who is tasked with solving various crimes across the city. The gameplay involves investigating crime scenes, gathering clues, and interrogating suspects.
Engage in high-stakes car chases, shootouts, and brawls. Switch-Specific Enhancements
The Switch port is more than just a direct translation; it utilizes the console's hardware for a more tactile experience:
Rockstar’s neo-noir crime thriller, LA Noire , was a trailblazer when it launched in 2011, using revolutionary MotionScan technology to capture actors’ facial expressions. In 2017, it made a surprise jump to the Nintendo Switch—a portable console powerful enough to run this detective drama.
Investigate crime scenes, search for clues, and follow leads across various departments including Traffic, Homicide, Vice, and Arson.
If you’re looking into the , you’re likely either a preservationist backing up your cartridge, or a curious player exploring the scene. This post breaks down everything you need to know: file size, performance, DLC, and the technical hurdles of getting this specific release to run.
Waydroid brings all the apps you love, right to your desktop, working side by side your Linux applications.
The Android inside the container has direct access to needed hardwares.
The Android runtime environment ships with a minimal customized Android system image based on LineageOS. The used image is currently based on Android 13
Our documentation site can be found at docs.waydro.id
Bug Reports can be filed on our repo Github Repo
Our development repositories are hosted on Github
Please refer to our installation docs for complete installation guide.
You can also manually download our images from
SourceForge
For systemd distributions
Follow the install instructions for your linux distribution. You can find a list in our docs.
After installing you should start the waydroid-container service, if it was not started automatically:
sudo systemctl enable --now waydroid-container
Then launch Waydroid from the applications menu and follow the first-launch wizard.
If prompted, use the following links for System OTA and Vendor OTA:
https://ota.waydro.id/system
https://ota.waydro.id/vendor
For further instructions, please visit the docs site here
L.A. Noire is an open-world detective game developed by Team Bondi and published by Rockstar Games. The game was initially released in 2011 for PlayStation 3 and Xbox 360, and later for Microsoft Windows.
The game is set in 1940s Los Angeles and follows the story of Detective Cole Phelps, a former Marine who is tasked with solving various crimes across the city. The gameplay involves investigating crime scenes, gathering clues, and interrogating suspects.
Engage in high-stakes car chases, shootouts, and brawls. Switch-Specific Enhancements
The Switch port is more than just a direct translation; it utilizes the console's hardware for a more tactile experience:
Rockstar’s neo-noir crime thriller, LA Noire , was a trailblazer when it launched in 2011, using revolutionary MotionScan technology to capture actors’ facial expressions. In 2017, it made a surprise jump to the Nintendo Switch—a portable console powerful enough to run this detective drama.
Investigate crime scenes, search for clues, and follow leads across various departments including Traffic, Homicide, Vice, and Arson.
If you’re looking into the , you’re likely either a preservationist backing up your cartridge, or a curious player exploring the scene. This post breaks down everything you need to know: file size, performance, DLC, and the technical hurdles of getting this specific release to run.
Here are the members of our team