Since native DLSS is missing, PC players often use these methods to improve visuals and frame rates: Far Cry 5 Optimization Guide
does not have official, native support for NVIDIA DLSS. Because it was released in 2018—just before DLSS became a standard feature—Ubisoft opted for alternative anti-aliasing methods like TAA and SMAA instead. Performance Reality
Using gives a similar effect to DLSS Performance mode (rendering lower, upscaling back up), but it will look blurrier. far cry 5 dlss
While newer entries like Far Cry 6 support DLSS and Ray Tracing, Far Cry 5 remains on an older engine version. However, there are modern ways to boost its performance on NVIDIA hardware:
One distinct advantage of Far Cry 5’s implementation is that UI elements (the crosshair, health bars, maps) are rendered at native resolution, layered on top of the upscaled image. This means your HUD never looks blurry or pixelated, a problem that plagues some other upscaling solutions like FSR 1.0. Since native DLSS is missing, PC players often
If you have performance to spare but want better image quality (the opposite of DLSS's performance focus), use DLDSR. Far Cry 5 Optimization Guide
| Setting | Recommendation for FPS | | :--- | :--- | | | Medium | | Water Quality | Low | | Volumetric Fog | Low (huge FPS gain) | | Anti-Aliasing | TAA (or off if using NIS) | | Resolution Scale | 0.8x (internal rendering at 80%) | | Motion Blur | Off | While newer entries like Far Cry 6 support
It is important to note that Far Cry 5 is not a ray-traced game. Unlike Control or Cyberpunk 2077 , where DLSS is almost a requirement to offset the heavy cost of ray tracing, Far Cry 5 uses DLSS purely for raw performance upscaling. This places it in a unique category of games where the feature is a "nice-to-have" upgrade rather than a survival mechanism.
Available on Steam for ~$7. This is a universal tool that works with any game.